Baldur’s Gate 3 Linux Performance (CachyOS vs Bazzite vs Windows 11) | RX 9070 XT

We already know that Baldur’s Gate 3 runs on Linux, so we don’t have to consider the compatibility aspect. After all, the game’s rated Gold on ProtonDB and is also Deck Verified. We also know that Larian created a pretty well-running game, so performance on an X3D CPU + RX 9070 XT system is probably more than fine. Then… why do an analysis? Because I can, and want to, and because we’ll look at Bazzite, CachyOS, and our most beloved… wait, that can’t be right. “Windows 11” and “beloved” in the same sentence is an oxymoron. How about abomination? Horror show? Slop machine? Infernal Engine!

But let’s not get derailed. First of all, welcome to another look at Linux gaming performance. Today we’ll take a gander through the city of Baldur’s Gate.

I’ll do my usual spiel of looking at the main menu first before examining the performance in isolation. Then I’ll show you a comparison of a few operating system variants and round things out with screenshots of the in-game graphics presets.

Are you willing to hazard a guess which OS performs best?

Read More »

Oblivion (Poorly) Remastered Linux Performance Analysis (CachyOS vs Windows) | RX 9070 XT

I know it’s been a while since my last performance analysis post about Stellar Blade. And spoiler: Stellar Blade was a lot more positive than this one will be. I was procrastinating so hard on Oblivion Remastered because I’m quite salty about it. I already had the necessary video footage ready for several weeks, but I wanted to write about it as much as I want to continue playing it. I like it just as much as I like Apex Idiocy – by which I mean AI. I deeply regret the 40 or 50 European bucks I paid, and I’ll get into why throughout the rest of this post.

But before I let off some steam, let me welcome you to another Linux gaming performance analysis. So… err… welcome!

We’ll look at some random gameplay across a couple of quality settings, compare an Open World section on horseback between Windows and Linux, and examine some image quality issues. At the end, I’ll explain what I think about this remaster as a whole after my initial positive impressions at launch.

But first, let’s see how competently developer Virtuos put shiny Unreal horse armor around the aging, decrepit Oblivion gameplay logic.

I’m pretty sure you already know the verdict, but I actually found a little curiosity that I didn’t expect.

Read More »