Capcom appears confident in its games and offers a generous demo of Onimusha: Way of the Sword for everyone to play. This game reminded me a lot of Nioh 3, only with a smartass as the main character. Just like Team Ninja has its own engine for the Nioh games, Capcom utilizes its in-house technology, the RE-Engine, for Onimusha, and, to spoil the ending, it runs beautifully. The RE-Engine already impressed me in Pragmata. But there’s a catch, one that already plagued Pragmata and, from what I could find, RE Requiem: Ray tracing. For some reason, this option is grayed-out in the main menu on Linux.
But first, let me welcome you to another Linux performance analysis.
Let’s dive right in and begin the dance of swords to quench our hunger for FPS with tasty humans.
Err… well… actually, I’m drawing an absolute blank when it comes to Onimusha, so it’s impossible for me to make silly references and jokes, as I normally try to do. What I just said refers to the demo, though. It has nothing to do with a diabolical taste for sacrifices.
(I swear.)
I also have a German version of the video.
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